Native JS APP

Instructions on how to integrate your codes into OpenAD Protocol for native JS APP.

This document provides instructions on how to access the SDK in native HTML (Games, etc.).


Step #1. Load SDK

#1. Load the SDK in the body of html, the code is as follows:

<body>
  <!--Your codes above-->
  <script
      name="openADJsSDK"
      version="3.0"  
      type="text/javascript" 
      src="https://protocol.openad.network/sdkloader.js">
  </script>
</body>

We recommend to add your application version number or release timestamp after JS to obtain the latest JS SDK for your application. E.g.,

https://protocol.openad.network/sdkloader.js?t=your-app-release-timestamp

https://protocol.openad.network/sdkloader.js?v=your-app-version

The script will pick OpenAD node for your end users, and load proper version of OpenAD SDK for you.

#2. Add DOM placeholder for Ad banner

zoneld="158", 158 is a demo zoneld, please use your own "zoneId". publisherld="49", 49 is a demo publisherld, please use your own "publisherld" feel free to define your own banner style

OpenAD SDK will get ad banner for your end users and has it rendered in the DOM placeholder.

In traditional web applications, you can see OpenAD banner been rendered.

Step #2. Get Ad Info

Please embed the following code into the body.

Event Callback

If the user is already logged in,

  1. Initialize user data (optional, not need to set in TMA)

window.openAdNative.initUserInfo(data);

  1. Get Ad Info

window.openAdNative.getAD();

  1. Close AD

window.openAdNative.destroy(window.openAdNative.adInfo);

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